Virtual Reality is the computer-generation of a 3D environment that can be interacted with seemingly real or physical way by a person.
VR is used to provide learners with a virtual environment where they can develop their skills without the real-world consequences of failing reality.
Virtual Reality adds more dimensions to virtual prototyping, product building, assembly, service performance use-cases.
VR technology allows human information processing close to real-life situations.
VR enables all phases of a product life cycle, from design, through use, up to disposal, to be simulated, analysed and optimised.
VR can be used for OSH purposes too.